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Balance and Design: Card Delusions has been expertly designed to never fall out of balance. The pages will turn and the covers will close year after year with no regular maintenance. Anytime you pick it up, it will be there, clear text ready to read and 54 photos to assist you in learning. Due to clever modern design, works with no batteries. Oh yeah, there's a good balance of magic effects included too, from self-working to tricks that require some basic or easy sleights.
Card Delusions, the first book from Ryan Matney in over ten years. Featuring these amazing card routines:
The WhiteChapel Solution - The acclaimed packet trick with a spooky Jack the Ripper presentation. One single standard sleight (Elmsley Count) and a lot of theater and mood. Ryan gives away his full script and the exact ending he has previously held back.
The Court Card Murder Case - Inspired by the Whitechapel Solution, this is a quick and deceptive routine with a great commercial premise. Again, Ryan gives away his full script.
A-Proxy-Mate - The spectator cuts the cards and matches one that you cut to. Then, she cuts to all four aces. The best part, she handles the cards through-out and this routine is nearly sleight free. You must be able to hold a break. Once.
Discard Dating Service - Hofzinser's Royal Marriages but this time the spectator helps shuffle the cards before the first magical match happens. Concludes with a triple match finale. Entirely self-working and impromptu.
Grifter's Game - Something with a little more effort. First published by Joshua Jay in MAGIC magazine. A 'cheater's move' is demonstrated with magical results.
Without a Clue - You won't believe the amount of magic that Ryan wrings out of one DL and one false cut. A little workhorse routine that you will use!
Harmony - A two person coincidence effect. Ever want to do an effect with a presentation like Anniversary Waltz but didn't want to expose a gaffed card. This has a similar impact and presentation but a completely different effect. Self-working and uses regular cards.
Primal Scheme - A packet trick with an entertaining story and a surprising finish.
Nepomuk - Hozinser's Four Ace Problem meets Vernon's Twisting the Aces but with a multiple kicker that nobody sees coming.
The Pallbearer's Aces - An intriguing premise, a bullet proof method, and an ending that kills. What more could you ask for? Oh yes, it's entirely self-working and you need never touch the cards. Ryan has used this routine to fool many magicians. Get the full details and script.
Penultimate Man - Ryan started with John Bannon's "Last Man Standing" and then turned left.
Psi-Caustic - For the price of one double undercut, you have a strange card at any number type effect that uses regular cards and is completely impromptu.
The Conqueror Worm - A card trick with a "horrific" premise. Regular cards.
Amara Rises Again - Hailed as a self-working neo classic and featured on Big Blind Media's "Ultimate Self-Working Card Magic Vol. 2" DVD. Get the full details from the creator, including script, thoughts on performance, and full details on how to construct a special prop used in Ryan's original ending that is virtually unknown!
Supremo Divinator - Combining two ancient principles to create a trick that will blow your spectator's mind flap. Regular cards.
Now it's Now Again - Inspired by effects from Sankey and Walton, this multi-climax routine takes the audience on a short time trip.
"What I like about Ryan Matney's card magic is the tight construction and his attention to detail. He understands what makes a trick work, and he takes the most direct route, eliminating unnecessary sleights, thus keeping his routines lean and mean." - Peter Duffie
"Ryan's material is cleverly thought and routined. It is my kind of material, no need to break your fingers to do good and commercial card magic." - Aldo Colombini